Job | Project | Type |
---|---|---|
Leading 3d Environment Artist | Fortnite | Remote work |
Specialist in hand paint textures | Unannounced project | Freelance work |
Leading 3d Environment Artist | Fortnite | Remote work |
3D Environment Artist
We are looking for an experienced 3d environment artist for an Animation project.
What will you do:
You will do the full cycle of creating 3d models of architecture and props for the 3D layouts and final scenes in the style of semi-realism (stylised realism).
You are a good fit for us if:
- You have at least one year of commercial experience in a similar position.
- Can make high poly models and low poly models of architecture and props.
- Have a good sense of proportions and can read a concept.
- Understand basic proportions and principles of architectural ensembles.
- Know how to work with stylisation.
- Know how to do retopology in Maya.
- Have excellent UV unwrapping control skills.
- Know how to bake texture maps in Marmoset.
- Know how to create textures and customise materials for a finished model in Substance Painter (procedurally/handprint).
Soft-skills required:
- Ability to work in an extremely well planned and deadline driven environment.
- High level of responsibility.
- High level of attention and loyalty to a feedback.
Will be a plus:
- Art education.
Additionally:
- Fluency in Russian language required.
- Requires own, remote workstation.
- Headset of headphones and microphone for calls.
- Windows 11 and up-to-date versions of all programs used.
- Ability to work in the GMT+2 time zone.
We offer:
- Full-time remote work.
- Paid vacation and sick leave.
- New Year bonus if you work in the studio for more than half a year.
- Work on world-class projects in a team of the best specialists in the industry!